D&D Setting: Drolanar
Lands Once Drowned in Sorrow
These orginizations are well known throught the kingdoms of Drolanar, and the last three, are mere rumor, like secret societies.
Town Guards United- trains and teaches morality to all town guards globally
Fighter’s guild- takes in any who have weapon proficiency and wish to improve
Nature’s Circle- usually made up of druids, protectors of nature
Mage’s Guild- Contains anything from amateur spellcasters to Archmages
Thieves Guild- made up of thieves, has a vast network of secret bases through the many cities
Assassins Guild- Vast networks of contract killers, special relationship with thieves guild.
Black Angels- Legendary small group of trained killers, thieves, mages, most doubt their existence, but their work is the stuff of legend, they claim to watch out for the good of the plane, but most see them as advanced criminals
Blood and Souls- made up of those who were rejected from the mages guild, and have started recruiting on their own, they seek necromancers, and those that consort with demons or devils, and mages whose “experiments” may have gone too far
Blue Eye- group of seers who each possess a strong “gift”, near immortal as they can watch for any sign of danger. Noone has met them but there are rumored to be the most powerful of mages that can somehow alter time.